Prey Movie 2022, 20th Century Studios
Overall Process: As a Technical Animation CFX Artist, I expertly used Vellum cloth to configure simulation attributes for the predator’s cloth and dreadlocks in each shot. Additionally, I seamlessly integrated Maya blend shapes into Houdini SideFX to create a cohesive and dynamic visual representation.
Techniques: Vellum cloth, Shot sculpt
Tools: Houdini SideFX, Autodesk Maya
Role: CFX Artist (Technical Animator)